You are healed for 100% of the healing reduced. [scoreVal] => 4 ( SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. AURA - Enemy gods within 40 units have their Physical Power reduced by 15%. I want to receive promotions from our partners. [display_name] => Sylvanus Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. PASSIVE - Enemies hit by your damaging Abilities take an additional 48 Physical Damage over 2s. Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. In fact, you can treat a Cerb matchup very similarly to an Ares matchup. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. Overextending or getting ganked will result in either Baccus or Jorm dying. [scoreVal] => 3 When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. If you two are alone in lane, you might be able to win a boxing match. - War Flag: My new favorite, which provides good recovery in the laning phase for assists on minions and jungle monsters. So, I suggest you should use Jormungandr solo, tank. This can only occur once every 45 seconds. It's good for pen and attack speed. Save my name, email, and website in this browser for the next time I comment. ( Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. Cooldown - 110s. [god] => Array Can only trigger once per enemy per ability. Copyright 2019 SMITEFire | All Rights Reserved. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. She herself doesn't threaten you directly, but she provides absurd levels of sustain in lane. Would you like to let the author know their guide helped you and leave them a message? [notes] => She's abnoxious, but she won't kill you alone. [url] => ganesha It's the n1 item for magical gods in due for a reason. A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. Jormungandr can have a maximum of 9 toxic clouds out at a time. ) [god_id] => 69 Stacks provide 1 Physical and Magical Protection. Remember, if Cabra hurts you, he isn't hurting your squishy friends. Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. Both of you do good damage, and this matchup really comes down to your ADC and coordination. If you get frozen, it will hurt. [url] => terra Jormungandr can have a maximum of 9 toxic clouds out at a time. Odin help us. [scoreVal] => 1 [url] => izanami WE FINALLY FOUND THE BUILD TO MAKE JORM OP - Smite Jormungandr Solo (S9 GM Ranked) 40,696 views Mar 22, 2022 575 Dislike Share SoloOrTroll 5.15K subscribers Array [scoreVal] => 2 Provided you put in early aggression, he won't be a problem. ( GLYPH - 15% of your Physical Protections are converted to Magical Protections. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. ( Unlike someone like Khepri or Kumba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. [scoreVal] => 2 Most auto attack assassins absolutely shred him if he's out of position. [god] => Array Strong and Fast Basic attack damage. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. Jorm can still save his teammate, but he has to actually walk into Baron's model in order to absorb the ult and free the doomed teammate. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. ( PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. Sorry but you don't know what you're talking about. Jorm's Solo Current Build. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Vote received! [god] => Array 1. ) Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. - After the last update, Jorm's breath attack bypasses damage mitigation, cause otherwise it would be useless. If she's paired with someone like Xing Tian, you will die. a lot. The Smite game packs you more than 100 playable units that are ranked based on overall performance and base stats. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. While Empowered, Jormungandr's basic attack fires at its fastest rate. - Warding Sigil: A good defense item against 2 magical gods in lane. this can only occur once every 45 seconds. This relic has 2 charges. The time Jormungandr bestrides the earth is one of unmatched calamity, the days of Ragnarok where the oceans boil and the land quakes. On Conquest, damage Jorm and a warrior on duos can be a terrible threat if you both know what you're doing and you communicate (which is why I suggest duo queueing). I want to receive promotions from our partners. You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. Passive When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your maximum health. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Vote received! ) Array This guide here is my way of contributing to the game and helping new players pick up and play the big ol' snak if they so want to. GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Remember, if Cabra hurts you, he isn't hurting your squishy friends. Join the leading SMITE community.Create and share God Guides and Builds. AURA - Enemies within 55 units have their Attack Speed reduced by 25%. ) [url] => artio This effect can only occur once every 10s. 194,728 views Jan 14, 2021 3.7K Dislike Share soloDoubleJ 163K subscribers Today we will be playing. Excellent Mobility with Path of Flames. 1. [display_name] => Cerberus Emerging through a toxic cloud creates two new ones in the direction Jormungandr is facing, with a low duration. ( Array Firing this ability while invisible reveals Jormungandr as he emerges out of the ground, knocking up Enemies around him. Want to support SmiteFire with an ad-free experience? Enemies that are healed by god abilities while affected by this curse take 10% more damage from all sources for the duration of the curse. [url] => sylvanus ( You can be reasonably aggressive in this matchup provided your ADC allows for it. [notes] => Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. Copyright 2019 SMITEFire | All Rights Reserved. Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. ( This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. ) You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. Please consider supporting us by whitelisting us in your ad blocker! [url] => baron-samedi Range of 16/20/20+AoE Protection Physical: 21 (+3.2) Magical: 30 (+0.9) Regen HP5: 8 (+0.8) MP5: 4.6 (+0.42) Kukulkan Stats Health: 380 (+75) Mana: 265 (+45) Speed: 360 (+0) Range: 55 (+0) Attack/Sec: 0.87 (+0.91%) Basic Attack Damage: 34 (+ 1.45) If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. You can see the most recently updated guides on the browse guides page. [scoreVal] => 3 Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. Ymir build Damage (Solo) If you like Ymir damage (solo), you can refer this way. (Ex: the enemy has 2 mages, so I get void stone) Jorm is an offensive guardian who starts the team fights, so I feel that peel doesn't always work for him since he's always separate from the team. This is my first guide, so I decided to make it about the first god I unlocked (I did not by the god pass, and still don't have it). [god_id] => 35 So could you play a jungler, yeah, sure. Dazed is a debuff on Jormungandr that is a fading, non-cleansable slow and increases the damage he takes for the duration. AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection. [scoreVal] => 3 Cooldown - 130s. ( Copyright 2019 SMITEFire | All Rights Reserved. This guide has not yet been updated for the current season. Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. Basic Attack Damage: 38 (+ 1.5) + 20% of Magical Power Progression: 1/1/1x damage and swing time. If Anhur wants you dead, you are dead. He won't kill you but he will make your life hell in lane. [god] => Array Skill Order: Venomous Haze (Skill 1) > Consuming Bellow (Skill 2) > Submerge (Skill 3) > The World Serpent (Skill 4). When you hit an enemy god with hard crowd control, they drop spikes on the ground that lasts for 7s. - Jorm's 3 has a sonar effect in a fixed radius while he's underground. After teleporting you gain slow immunity, 20% Movement Speed and 40 Protections for 10s. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. This guide has not yet been updated for the current season. Overextending or getting ganked will result in either Baccus or Jorm dying. The immediate power and defense also really helps a big tank like Jormm. Using this item allows you to teleport to any allied structure or ward while Rooted in place. [url] => aphrodite Ymir build Season 10. [god_id] => 101 [scoreVal] => 4 Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. Your 2 clears a camp instantly, you have an invisible entry to lane, you can traverse the map instantly with ult (albeit attracting a lot of attention while doing so), and you scare the living **** out of anyone who sees you erupt out of the ground in their lane(and they will see you, rememebr you are the size of a building). You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. 1. 5 attacks/s decreasing while firing (min 2/s). If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. Array 1. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Smite is an online battleground between mythical gods. ( ) Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Taking damage from Enemy gods breaks Stealth. Lots of CC (Slows, Knockups, Trembles). [scoreVal] => 3 ( Array Array ) Find the best Jormungandr build guides for SMITE Patch 10.2. I want to receive promotions from our partners. [scoreVal] => 4 They are days of incredible violence, where both mortal and divine blood shall soak the ground, and the World Serpent will mete out destruction with a fanatic's zeal. ( Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. The issue here is that he provides a lot of support to his team, more than you. There is no reason anyone should miss a chain on someone as big as Jorm. At 75 stacks this item Evolves, gaining 10 Magical Penetration and 3% extra Mana to Power conversion. [god] => Array Array PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. [god] => Array ( This effect is not interrupted by damage but is interrupted by hard Crowd Control. Their Attack Speed is reduced by 25% for the duration. Please consider supporting us by whitelisting us in your ad blocker! The two of you are fairly even in terms of damage output early game, and he cannot ult you. This caps at 100 power and 20% Lifesteal at 25% Health. Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. Cooldown - 120s. ) AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. If he misses his chains on you, laugh at him. ( Array Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. ) Please verify that you are not a bot to cast your vote. Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 75% of any currently applied shield. [scoreVal] => 1 Match ID: 1289152517. Combo 2: The World Serpent -> Consuming Bellow -> Submerge. PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 2 Protections in an Aura that corresponds with the damage type of the target. Array AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%. Stacks provide 1 physical and magical protection. [display_name] => Geb Obnoxious CC. She will win any prolonged fight, so try and be aggressive. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. I know the design of this guide isn't good yet, hopefully if I make more I will be able to learn and improve it. [scoreVal] => 3 ( Array Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. Instead, he gets Dazed, a fading, non-cleansable slow that increases the damage he takes for the duration. [scoreVal] => 3 Extra damage after the first instance is halved. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. First off, lets just be clear here he does hurt early and late game, but so do you. Like a lot of hard matchups, this one is down to your partner in lane. Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. [god_id] => 52 Copyright 2019 SMITEFire | All Rights Reserved. ) Browse Jormungandr pro builds, top builds and guides. 1. [url] => hercules ) She's abnoxious, but she won't kill you alone. [url] => anhur ) [god_id] => 107 Jormungandr counter Tips. Targets hit take 7.5% increased damage for 5s, stacking 2 times. [url] => apollo ( Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. [scoreVal] => 4 If you don't need one of the other options, go for this, provided you expect to be assisting in lanes, which you should be. [scoreVal] => 2 ) Jorm can easily get kills himself however! SMITEFire is the place to find the perfect build guide to take your game to the next level. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. I'd be happy to share a damage build I've been working on if you'd like. If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. [scoreVal] => 3 PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. 7% of your Mana from items is converted to Magical Power. This is the best start for Jorm jungle I recommend starting a camp with your autos before using your two on it. ( Shard Relics can be upgraded to a new Relic once you reach Level 12. This only affects Monsters on your side of the Jungle. [god] => Array As Jorm, I have a special place in my heart for the hatred I have for Ganesha's ult. [display_name] => Hercules Array This is a provisionally easy ranking. This consumable heals 250 Health over 25 seconds. !Team Web Site: https://GarzaGaming.comGGC Video Library: https://www.y. ) [god_id] => 23 1. Honestly, just charge her, she really can't stop you. But if you love Jorm, and just want to have a bit of fun, go for it. ) And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. If this happens, you are dead, just give up and be ready to buy items. 1. Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. ) ( This cannot exceed 35% of your Max HP. [god] => Array You out damage geb, no contest. So, I suggest you should use Ganesha damage (solo), support. . You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. Array If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. Combo 3: Venomous Haze -> Submerge -> Consuming Bellow -> The World Serpent. Ouch, just ouch. [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. [scoreVal] => 3 After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. Can be upgraded at level 20. [display_name] => Fafnir [god_id] => 79 In fact, you can treat a Cerb matchup very similarly to an Ares matchup. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Armageddon. Apocalypse. 1. You can use this as a quick ward when checking Gold Fury or Fire giant, or just to mess with Loki's or Ao Kuang's. [scoreVal] => 1 ( A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. Feel free to swap it for whatever you'd like. [god_id] => 93 This guide has not yet been updated for the current season. Cooldown - 120s. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. ( This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. GLYPH - Every 15s gain a stack of Hunger(max 3). As he can put out some CRAZY damage numbers, especially with a bruiser build. PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. Any Attack speed past base speeds up the recharge rate of Jormungandr's Basic Attack. First, sorry for my english. Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. [display_name] => Cabrakan Similarly to an Athena, a good Terra will chew you up and spit you out. Start Breastplate [god] => Array Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. Both of you do good damage, and this matchup really comes down to your ADC and coordination. Your email address will not be published. [god_id] => 87 Both are "bully the opponent" focused and have similar damage outputs, with Jorm having slightly more burst. [god_id] => 57 Would you like to let the author know their guide helped you and leave them a message? Array Smite is an online battleground between mythical gods. 4. Cooldown - 120s. Array If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. ) SMITEFire is the place to find the perfect build guide to take your game to the next level. Copyright 2019 SMITEFire | All Rights Reserved. Jormungandrs Basic Attacks do not proc item hit effects. [display_name] => Athena Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. Tap each threat level to view Jormungandrs threats. Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. ( this effect lasts 15s and is doubled if you are the one who picks up the spike. PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. This field damages and slows Enemies inside of it every second. You can take quite a beating, and if Cabra is out of position beating on you, he's an easy target for your damage dealers. This matchup is as dead even as is possible. - YouTube This game was super fun and it got intense towards the end! ( Please verify that you are not a bot to cast your vote. Best build Jormungandr: Solo/Tank. [god_id] => 9 [notes] => Heimdallr can, and probably will hurt you with his auto's. He must travel 2 more times. The 2 defensive items, just buy what do you need, usually i buy a item for physical and other for magical defense. Want to support SmiteFire with an ad-free experience? ( [notes] => You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. [scoreVal] => 3 This effect is not interrupted by damage but is interrupted by hard Crowd Control. ) Best Jormungandr build guides for Smite 2023. This can happen when a God is new or there is a new patch. Subsequent hits on the same target do half the bonus damage for the next 3s. Always try buy items with cooldown, if you dont take cooldown you dont do nothing XD. [url] => geb I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, ***ba does close to nothing on his own. [url] => anubis Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. The issue here is that he provides a lot of support to his team, more than you. You do good damage to him and can easily bully him, buy tainted steel the second you see him on the god screen. Sure the ult will hurt, a lot, but you won't be pulled into the middle of his team. PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. You can support us ad-free for less than $1 a month! Jorm thrives as a front line bruiser character. [display_name] => Ymir Void stone is good for damage, Stone of Fal seems like another good option, but is a good example for a key Jorm concept. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. You can support us ad-free for less than $1 a month! PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities as Physical Damage. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. [scoreVal] => 3 Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. [notes] => His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. Personally, I love all four starter options for Jorm, and have no problems going for one over the other. ( If you like Jormungandr Solo, you can refer this way. - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. Join the leading SMITE community.Create and share God Guides and Builds. [display_name] => Anhur SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Ult to escape/ regroup with teammates in need. ( [url] => fenrir [scoreVal] => 3 I want to receive promotions from our partners. Great kill confirm to enemy's retreating. Array Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Always you can, buy the attackers blessing, if you cant, buy the warrior blessing. ( You can go Gilded Arrow if you want to do more basic attack damage early and upgrade it to diamond at level 20. Incredible Burst/Damage Potential.